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教学科研概况社会职务活动动态研究领域研究领域 Research Areas 虚拟现实中的交互和感知 Interaction and Perception in Virtual Reality 人机交互界面设计 Design of Human-Computer Interface 人因素 Human Factors 代表作 Selected Publications 1. Zhao, J. and Allison, R.S. (2020). The role of binocular vision in avoiding virtual obstacles while walking, IEEE Transactions on Visualization and Computer Graphics (TVCG). 2. Zhao, J. and Allison, R.S. (2019). Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments, Springer Virtual Reality. 3. Zhao, J., Allison, R.S., Vinnikov, M. and Jennings, S. (2018). The effects of visual and control latency on piloting a quadcopter using a head-mounted display, 2018 IEEE International Conference on Systems, Man, and Cybernetics (SMC), pp. 2972-2979. 4. Zhao, J. and Allison, R.S. (2017). Real-time head gesture recognition on head-mounted displays using cascaded hidden Markov models, 2017 IEEE International Conference on Systems, Man, and Cybernetics (SMC), pp. 2361-2366. 5. Zhao, J., Allison, R.S., Vinnikov, M. and Jennings, S. (2017). Estimating the motion-to-photon latency in head mounted displays, 2017 IEEE Virtual Reality (VR), pp. 313-314. 专利 Patents 1. Bunn, F., Zhao, J. and Papakonstantinou C. (2020). Mobility Assessment Tracking Tool (MATT), US2020/0129109A1. 2. Bunn, F., Bunn, S. and Zhao, J. (2017). Mobility Assessment Tool (MAT), US2017/0035330A1. 审稿人 Peer Reviews Springer Virtual Reality IEEE Transactions on Big Data ACM UIST 2019 IEEE SMC 2018 IEEE EMBC 2017, 2018 开授课程
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